0.16
TerrorFried 2 » Devlog
0.16
Visual Changes:
- Added Leaderboard
- Finished Map
- Added Kill-Hitmarker
- Critical Hitmarker will now show above the normal hitmarker ( normal hitmarker does not block it any longer )
- Added FPS Counter
- All bullets now interpolate
- All enemy projectiles now interpolate
- Player does not jitter when moving any longer
- The game should be much smoother now
- New visuals for when shooting grund
- Added more light to the muzzle flash, to make it seem more powerfull
- Added arms to cook-off meat
- Capture objectives icon now dissapears if you fail the objective
- Changed visuals for when picking guns
- Chaned visuals for the 2 trees in the car park
- Added more ambient particle effects
- Fixed some holes in the map
- Changed LoadingScreen
- HUD will now load under LoadingScreen ( so it does not pop in during loading screen )
- If you move either left or right, the camera will now slightly tilt in that direction.
Gameplay Changes:
- M - Does not return you straight to the menu any longer
- Weapons can now support an infinite amount of muzzleflash spawns, and multiple barrels
- Added Weapon - Gum Gusher
- Nerfed Hot-Saucier ( less damage and more spread )
- Lowered firerate on corn smg a tiny bit
- Player now starts in "car park" area
- Can't equip the same weapon again
- Some enemies now stop a bit father away from you
- Updated Enemies NavigationMesh
Other Changes:
- Updated from Unity 2021.3.5f1 to Unity 2022.3.13f1
Files
TerrorFried 2 0.16.zip 52 MB
Nov 13, 2023
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TerrorFried 2
Customize, strategize, and face the food themed challenges in this First-Person-Shooter!
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